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Few tips:
1) Don't make instalator for those small indie games, noone want to instal "something" when they just want to try it + windows is trying to report it as virus

2)I like idea of small fast paced map with lots of ideas, but ... you maybe want to create "hardcore" experience, but please add things like treshold for jump after you "leave" ground (make 5 pixels wider collider than actual image) and walljumps works wierd because you jump further than with regular jump and also try to make them more "sticky"

3) Pixel graphic looks nice but some sprites don't fit it, like doors or spikes, also made UI more "pixel"

4) Main menu is funny when you need to jump instead of clicking, but i'm missing some level selection (i don't want to play it all again every time)

5) You should made some "tutorial" or hints how game work, noone know that there is wall jump or what watter do to you

(2 edits)

Hi, thanks for the feedback.

1: Ok, noted. Would a zip file be a better option then? EDIT: Now available as a .zip file as well.

2: The jump threshold is a bit tight, I'll try and make that a bit better. EDIT: Updated the jump threshold.

3: It is a bit of a mixture.

4: The level select is hidden. You can access it by going to the options screen and wall jumping up through the top. Sort of a bonus for people to find. (Maybe just annoying lol). I'll say how to access it on the game description.

5: The hints should be displayed at the beginning of each level. They were during testing. If they are not you can try turning them Off and On again in the options page.(You have found the first bug I think). EDIT: This should now be fixed.

Useful to have comments, thank you very much. Happy jumping. :D